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Bruce Jones ([personal profile] comic_awareness) wrote2014-04-14 08:07 pm

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Crimson Cowl
Real Name: Antonio Nefaria
Powers: Ionic energy-derived energy projection, illusion casting, and teleportation

History: The grandson of Avengers villain Count Nefaria and the son of Madame Masque, Antonia has been challenged by his father to make a name for himself.  To that end, he has been slowly assembling an army of super-villains, quietly taking these super-villains off the board, training and organizing them for the greatest scheme any villain has ever achieved.  He has undergone ionic energy treatments to give himself super-powers


The Lethal Legion
All previously active super-villains, the Crimson Cowl has slowly been assembling this team, asking them to put aside current acts of criminality and villainy in order to wait for the biggest payoff of them all.




Hyperion
Powers: Super-strength, invulnerability, flight, atomic vision
Source of powers: genetic modifcation


Diamondback
Powers: Expert marksman, variable weapon arsenal
Source of powers: training


Gladiatrix
Powers: Strength-enhancing armor with built in buzzsaws
Source of powers: technology


Cobalt Man
Powers: Armor generates super-strength, flight, invulnerability, energy blasts
Source of powers: Cobalt-radiation powered-armor


Doctor Specrtum
Powers: Energy construct generation, flight
Source of powers: alien power gem


Nighthawk
Powers: 100% nightvision, double-strength in darkness, limited flight
Source of powers: genetic modification


Electro
Powers: Electrical energy generation and control
Source of powers: Mutant


Nitro
Powers: Ability to explode all or parts of body and reassemble
Source of powers: genetic modification


Enchantress
Powers: Magical abilities
Source of powers: mystical training


Blizzard
Powers: Reduces molecular motion to create cold and ice
Source of powers: genetic modifcation


Man-Killer
Powers: Trained assassin, weaponized accessories
Source of powers: training


Speed Demon
Powers: Super-speed
Source of powers: genetic modifcation


Power Man
Powers: Super-strength, enhanced durability
Source of powers: Power Broker process


Titania
Powers: Boxing gloves provide personal force field, which provides protection and super-powerful punches, but not actual super-strength
Source of powers: technology


Mentallo
Powers: Telepathy and telekinesis
Source of powers: Mutant


Will O' The Wisp
Powers: Intangibility, density control, bio-lumenescence
Source of powers: genetic modifcation


Cardiac
Powers: Generates beta-particles and channels them through costume and weaponry
Source of powers: Combination of technology and mutation


Trickshot
Powers: Expert marksman, trick arrows
Source of powers: training


The Owl
Powers: Costume provides body armor, enhanced strength, glider wings, night vision, and razor-sharp claws
Source of powers: technology


Sabertooth
Powers: Enhanced senses, reflexes, razor sharp claws, healing factor, moderate super-strength, regenerative factor
Source of powers: genetic modification


Boomerang
Powers: Expert marksman, trick boomerangs
Source of powers: training


Basilisk
Powers: Super-strength, eye beams, enhanced durability
Source of powers: Mystical gem


Solarr
Powers: Absorbs and released solar energy, flight
Source of powers: genetic modification


Moonstone
Powers: super-strength, flight, energy blasts,density control
Source of powers: Alien artificat


Radioactive Man
Powers: Super-strength, durability, absorption and control of radiation
Source of powers: genetic modification


Dread Knight
Powers: Magical sword, shield, and armor.  Rides a flying horse
Source of powers: Ghost inhabiting a mystical suit of armor


Abomination
Powers: Super-strength, invulnerability
Source of powers: Gamma-mutation


Tiger Shark
Powers: Super-strength, durability, razor sharp teeth, gills
Source of powers: Genetically enhanced New Man


War Toy
Powers: Robotic super-strength, armor, and weaponry
Source of powers: Human brain uploaded to robot body